![]() ![]() This is just my 2 cents thrown in the pot. Revenants - My personal choice through Merciless, as I tend to run a firestorm multicurse build, so running EE doesn't hurt my sentinals at all.Īny comments or feedback are welcome. Sentinals - Great for Fire damage builds, just be sure if you run EE keystone, that you're main skill isn't fire.Įvangelists - Same thing as Sentinals, if you prefer AoE over projectile spectres, and lacking a small bit in the defensive department. Depending on Auras/Curses you are running in your build, your spectre will be decided by that. Here is where I select which Spectre to use based on my build. Once you get to Scepter swap to Evangelists, and run those up to The Harvest in Act 4 Cruel, then move to Revenants. Revenants until you get to City of Sarn, pick up 3 Carrion Queens and roll it to Solaris, at Solaris pick up a couple of Sentinals. Hey, I have a 3.14 Summoner guide for really new players, it is even so detailed that anyone who literally have no Idea what POE is can follow and be able to learn the game when following the guide. The unique playstyle the spectre gem grants is now restricted to a) best dps (and not ultra squishy) monsters or b) support only, albeit now support gems are probably needed for survivability. Generally around Act 3 Cruel they fall off hard, so it's time to repeat the cycle from Normal. (RS + Minion Damage + Chain + Minion Life)īy default the Revenant has good clear speed, the normal revenants can carry you up through Act 2 Cruel. The lanternbearers in the Mines are great for pack clearing if you choose to forgo the evangelists, I only use these if one of my evangelists drops between raise and Malachai. Other than their insanely slow cast speed by default, with a support, you can have 2-3 of them bombarding packs quite easily, I generally grab them as I come across them omw to Dom. (RS + Minion Damage + Faster Casting + Minion Speed) They have great damage for early act 3, and in normal, they tend to be superior to the Flame Sentinal, as they are a lot tankier. ![]() ![]() (RS + Minion Damage + LMP + Minion Speed) My personal spectres progression goes something like this: I tend to always have Bones of Ullr and a 4L before I start using RS so by default I run 2 as soon as I get the skill. They are floating which allows them to avoid any sort of ground effect. + Fire Pen + Slower Proj/Hypothermia(if using chills) ![]()
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